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    <title>Favorite FontStructions from TimocomlitaFontermaker (Sorted by Sharing Date)</title>
    <description>Fontstructions from FontStruct.com</description>
    <link>http://fontstruct.com</link>
    <lastBuildDate>Thu, 09 Jul 2026 09:47:20 +0000</lastBuildDate>
    <item>
      <title><![CDATA[“The End Of Days” by Allison James (NAL)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69835ca6&id=1091381&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1091381/the_end_of_days_1</link>
      <pubDate>Tue, 09 Dec 2014 13:30:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Fanomino” by laynecom]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a440b94&id=1082628&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082628/fanomino</link>
      <pubDate>Fri, 28 Nov 2014 14:33:35 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“TESLA” by BangBang1337]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=5dd205be&id=1084107&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>My first FontStruction, and my first featuring stacked/composite bricks.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1084107/tesla_37</link>
      <pubDate>Sat, 22 Nov 2014 18:54:26 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“RayType Alpha” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a43c98a&id=1078478&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>In 1981, Konami introduced the worlds first side scrolling shooter video game, called Scramble. This game took many quarters from me as it was a regular stop walking home from school to play. It had forced scrolling from right to left with a fighter jet infiltrating harsh terrain and enemy bases. In 1987, the company Irem produced R-Type - a side scroller with heavy graphics that was like Scramble on Steroids. The fighter crafts had different weapon capabilities that could be upgraded. Originally, the "R" series of spacecrafts stood for "Ray," like ray gun. RayType Alpha represents a time in between Scramble and R-Type, with RayType Alpha representing the first alpha version of the series. In my game, each letter becomes a chamber in the enemy's giant spacecraft environment. The spaceship must fly through each chamber, shooting down turrets and projectiles, while collecting powerups dispersed on specific locations of only certain letters. Like <a href="http://fontstruct.com/fontstructions/show/stepwyze" rel="nofollow" target="_blank">StepWyze</a>, This is also an actual game (proof of concept only) that is unfinished, but I will post a link as soon as I have enough playable elements coded in. This font is heavily packed, maximizing the GameComp-required 48 grid spaces. 12.02.14 Game Uploaded!</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1078478/raytype_alpha</link>
      <pubDate>Sat, 22 Nov 2014 06:31:17 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Stepwyze” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6991719a&id=1078982&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>So this was made into an actual game. The font was sketched out a while ago, but after the GameComp started, I thought it would adapt well to transforming into one of those infinite jumper games popular on mobile devices. Instead I let it become a right to left scroller with the player jumping through words that actually say something. It's somewhat meta in that the player has to navigate the platform and make sense of the words at the same time. Simple to play. Try not to stumble over your words as you go about your business  and time flies by. Just like in real life. 

The game is just a proof of concept and not at all near completed. I'll probably just post what I have to show it in motion.

11.26.14 <a href="http://gamejolt.com/games/platformer/stepwyze/40240/"Stepwyze Game posted online at gamejolt.com"/a>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1078982/stepwyze</link>
      <pubDate>Sat, 22 Nov 2014 06:03:10 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Crystles” by geneus1]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=680613be&id=1083524&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>In 1983, Atari released the Crystal Castles video game. You play Bentley Bear walking around castles and collecting gems. Trimetric instead of isometric. Interestingly enough, the initials of the highest scorer in the leaderboard is used to build the first castle. 

This font version is created using the same thin plated tiles that the player traverses through the castles.  

This was fun to do. I made the sample scroll down in like another 80s video game classic: Marble Madness. It was difficult fitting the whole thing within 48 grid squares, but totally possible. This was actually kept a little under at 46.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1083524/crystles</link>
      <pubDate>Sat, 22 Nov 2014 05:14:56 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“INVASION BLOCK” by Michel Troy ~UrbanPixel~ (Upixel)]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69e31142&id=1074400&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>This is an false pixel font in 3d with a right lateral light. This is the first thing come to my mind when thinking of retro gaming.
took me more time than I expect, so I only push one font for the Gamecomp.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1074400/invasion_block</link>
      <pubDate>Sat, 22 Nov 2014 04:49:53 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“fs score 3d” by ETHproductions]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=657fb964&id=1070134&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>My (late) entry in the GameComp, designed mainly for titles and logos. There will be more members of the family in the future. Any suggestions or critiques are welcome. Thanks!]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1070134/fs_score_3d</link>
      <pubDate>Sat, 22 Nov 2014 02:28:32 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Zogg Domination” by funk_king]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a43b437&id=1080843&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Zogg has taken control of the universe by systematically invading star systems and taking control of all media. All language systems have been destroyed or co-opted to brainwash and convert all into the feared Zogg Zombies. These creatures patrol the wastelands of Zogg-occupied lands. These zombies on motorcycles have marauded countless tribes and they rammage through the rubbage of Zogg's crusading empire. Rebels reprogram and use the hacked Zogg alphabet to send encoded messages that enable disparate groups to unite and fight the zombie onslaught. Rebels attack online weapon systems and military targets. Zogg troops battle to decode the embedded messages to expose rebels as they use stealth devices to attack their targets...]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1080843/zogg_domination</link>
      <pubDate>Fri, 21 Nov 2014 22:50:22 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Crawler” by funk_king]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a43b438&id=1082659&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Crawler is a word game. Each level contains anagrams that must be unscrambled within a given amount of time to move to the next level. Player gets points for as many words spelled correctly, but can only move to next level by correctly solving anagram. As time diminishes, the letters start wiggling and eventually break apart making it more difficult to use the remaining pieces to solve correctly. Points can be used to fuse letters back together, but doesn't last long. Also the crawling pieces can start eating away at already formed words, reducing your score. Or something like that :)]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082659/crawler_1</link>
      <pubDate>Fri, 21 Nov 2014 22:46:26 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Game Over” by aphoria]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69bd9436&id=1072805&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>UPDATE</p>

<p>I discovered via this article (http://fontsinuse.com/uses/8007/future-exhibitions-n-1) that geneus1 created a similar font (http://fontstruct.com/fontstructions/show/75591) to this one in 2008. Despite the obvious similarities, I did not know of geneus1's font until 2014/11/28.</p>

<p></p>

<p></p>

<p>Based on Tetris blocks. I tried to avoid using too many 1x4 and 2x2 blocks. I also tried to make each character self-supporting...meaning the blocks are built up from the bottom and the upper blocks are supported by the lower ones and not just floating in mid-air. Due to some design decisions and time constraints, I didn't achieve this with every character.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1072805/game_over_30</link>
      <pubDate>Fri, 21 Nov 2014 20:59:51 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Wrath of Mordor” by Frodo7]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6990006c&id=1073397&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>This font was inspired by the works of Christophe Szpajdel (Lord of the Logos, 2010, Die Gestalten Verlag), as well as by the film trilogy and the following game titles (e.g. Middle-earth: Shadows of Mordor, Warner Bros. Interactive Entertainment, 2014) based on Tolkien's epic masterpiece, The Lord of the Rings. Given the game theme, and the 48 bricks vertical limit, I thought more or less around pixel art, or pixel fonts. This is my endeavour to make a spiky blackletter in Szpajdel's black metal style that evokes the terror of Mordor at pixel level. This font has been extensively tested for best kerning, yet some issues might have remained unresolved.</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1073397/wrath_of_mordor</link>
      <pubDate>Fri, 21 Nov 2014 19:43:05 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“en word puzzle” by naveenchandru]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a2f4894&id=1083941&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/><p>Type the correct letters in correct order to win!<br />
Hint: Starts with 'F'</p>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1083941/en_word_puzzle</link>
      <pubDate>Fri, 21 Nov 2014 19:38:47 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“stencil funk” by Cohnisgone]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6a491699&id=1033494&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1033494/stencil_funk</link>
      <pubDate>Thu, 20 Nov 2014 19:06:59 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Rat Race” by funk_king]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=62b6b7af&id=1083081&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>This is another prototype for a simple game where rats have to navigate across subway tracks, the third rail, and oncoming subway trains going in both directions. rats can cross the third rail so long as no train is on that line otherwise the rat gets fried :( rats can enter solid holes to move underground and can exit open holes anywhere on screen but must be careful not to exit when train is passing or uh-oh... i added a piece of cheese, although i think it looks like a slice of pizza too; the pieces of cheese show up randomly and if a rat can grab all the cheese and get back to a hole, they win and move to the next level. i spent the summer working in nyc and i think that is the inspiration for this font as i saw a couple of rats in the subway while there :)]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1083081/rat_race</link>
      <pubDate>Thu, 20 Nov 2014 16:57:48 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Arcitek” by zs137530]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6266e3d8&id=1050505&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>A modern take on 1980's arcade fonts.  It's legible 12 pt and has 3-D components when enlarged.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1050505/arcitek</link>
      <pubDate>Thu, 20 Nov 2014 02:14:57 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“GAME OVER!” by dan11v]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=698f9510&id=1082855&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>A font based off the text used in classic video games]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082855/game_over_30</link>
      <pubDate>Thu, 20 Nov 2014 00:35:37 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Formal Dragon” by Cohnisgone]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6357310f&id=1082192&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Clone of Casual Dragon.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082192/formal_dragon</link>
      <pubDate>Wed, 19 Nov 2014 20:59:13 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“RetroPixel” by four]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=69fa6d16&id=1082201&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Retropixel is a 48 brick high bevelled pixelfont.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082201/retropixel_4</link>
      <pubDate>Wed, 19 Nov 2014 13:33:52 +0000</pubDate>
    </item>
    <item>
      <title><![CDATA[“Casual Dragon Monospaced” by Cohnisgone]]></title>
      <description><![CDATA[<img src="https://render.fontstruct.com/renderer/render?v=6266e3e5&id=1082114&w=1600&h=150&f=0&a=left&t=AaBbCc%2BHandgloves%2B123"/><br/>Clone of Casual Dragon.]]></description>
      <link>http://www.fontstruct.com/fontstructions/show/1082114/casual_dragon_monospaced</link>
      <pubDate>Tue, 18 Nov 2014 20:45:38 +0000</pubDate>
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